

If you use original CBBE textures, don't move anything.

In the absence of an update, I decided to share the modification I made for myself based on the original mod.ġ.- Conflicts with cbbe have been eliminated.Ģ.- The paths of the textures in the bgsm files were corrected.ģ.- Less confusing, just install and go. I modified the original mod to facilitate this fix that is essential for cbbe. I am uploading here at Schaken's as an archive file in case it disappears off the Nexus.Ĭredit to the original authors alan81512 & dantephoenixĪll credits to alan81512 for his CBBE NPC HeadRear Fix mod. Getting BS/OS going for FONV could be a real shot in the arm, for it and TTW.To Be Clear: I did NOT make this mod. The Fair Skin mod is extremely lenient on permissions - you can do anything (redistribute, modify, convert to other games, or include in your own mod) as long as you give the author credit for having made the textures.Īnd that's good to know about OS - I did not know it could do that. Of course, textures will look screwy for something like a body if it was not made for that body, but, other things using different textures/colors could look very cool! Have only tried on clothing/armor so far. You can even change the colors on them! Any mesh, as far as I can tell. I just learned that in Outfit Studio, you can point a mesh to any textures in the game you like by going to properties on any separate pieces of it. Once the ball gets rolling, there will be plenty to choose from I think. It's probably not that hard to port anything yourself. I think she has had some bad experiences concerning them in the past. My favorite as well! She just doesn't want to hassle with permissions on anything.

Nearly every major texture replacer has a CBBE compatible version, for example - Fair Skin Complexion for CBBE (my current favorite skin replacer). Not use CBBE compatible textures, or not use the CBBE mod textures specifically? There are TONS of CBBE compatible textures on nexus-skyrim.
